At Smeet, I designed up to 60 clothing items for avatars weekly, primarily focusing on crafting detailed, hand-painted textures. This selection shows specific face and hair textures I designed.
Role
3D Design
Genre
Social Game
Engine
In-House Engine
Tools
Photoshop, Autodesk 3ds Max, Substance Painter, Blender
Team Size
1-3
Duration
2019 – 2024
Platform
PC, Web Browser, Android,
macOS, iOS
Smeet is a 3D social multiplayer game that allows players to connect and interact in a virtual world.
For additional information about Smeet, visit the 3D Models Page.
I needed to offer a broad range of styles that reflect diverse ethnic backgrounds, ensuring inclusive representation within the game.
The limited texture space allocated for faces presented a challenge, making it difficult to design distinct, expressive facial features.
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